The Resurrector

Using Zbrush for sculpting skeletons and accessories, Blender cycles for lighting rendering, Photoshop for particles color grade hope you guys enjoy!

Wow. This picture is awesome. Grass is weird(it’s bending too much i think) ;d

I am unsure why you sculpted, for such a model I would’ve found box modelling easier. I guess it’s a matter of personal preference (and the fact that retopology takes time, or so I heard)

Anyways, veeeeery nice render. You used smoke volumetrics for the light coming from his eyes? I’d like to be able to achieve a similar effect.

Beautiful render, I like the effects