I’ve been a long time reader of these forums. I love Blender. I just finished a project of my own and would love some constructive feedback (feel free to give me feedback on the concept as well as the work I did in Blender).
Like many people, I am waiting for a fully functional Multi-Touch computer. Over the past year I’ve been just a little obsessed with the topic. So, I developed a workable interface concept and made a few videos and concept art to show it off. I call it Slate.
Obviously, I used Blender! All the videos and the first few concept shots were done with Blender. I used Inkscape to create the graphics for Slate’s GUI. Oh, and I used Garageband for the audio.
The Slate model is my own. I had made three different concept versions before settling on this one. While the point of the videos and the concept art is to show off the interface paradigm, I felt that a realistic computer body was still important. Slate is my digital pride and joy.
I did not make the hand model. I got the hand model from www.sci.utah.edu/~wald/animrep/. But, I did alter the skin texture, and I rigged it with an armature for posing. I tried for the whole summer last year to make a convincing hand model. I guess I don’t have the skills for organic looking objects.
It took me around three months to make all these videos. If I had been better at using Blender maybe I could have done the work in less time. .
Like I said above. I love Blender and Multi-Touch, so feel free to chat about both in this thread (I hope to make a video showing off a Multi-Touch Blender in a few months).