The slow undo is apparently a priority for developers

Slow undo is an issue with large scenes, which is understandable to certain degree. It is not always an issue as people seem to make it sound like. The users also have to be smart about their own scenes and assets, just throwing a lot of asset into your scene and expecting Blender to perform awesome at all times is not a realistic expectation. However it would be nice to get some performance improvements with undo for sure.