The Society

A motion graphics piece done with Blender and Animation Nodes. Rendered on EVEE.
A little postpro on AE just for lazyness.

Also on youtube if you prefer:

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Nice. Are the balls following the noise pattern of the shader or did you construct a bunch of splines?

The balls are following the splines which is made with curl noise approach:

So there is no shader on the lines on the floor. They are geometry. Does this answer your question?

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