The Society

A motion graphics piece done with Blender and Animation Nodes. Rendered on EVEE.
A little postpro on AE just for lazyness.

Also on youtube if you prefer: https://www.youtube.com/watch?v=orL-i3PPlss

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Nice. Are the balls following the noise pattern of the shader or did you construct a bunch of splines?

The balls are following the splines which is made with curl noise approach: https://blender.stackexchange.com/questions/93110/how-to-achieve-this-spline-and-particle-effect/93115#93115.

So there is no shader on the lines on the floor. They are geometry. Does this answer your question?

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