I am working on what I hope will be a short tour of the Temple of the Tenth Muse (there being no classical Muse associated with computer art). Part of the temple will be a ball (or balls) traversing a complex path. To do this I needed to make a ball traversing a Moebius Strip. The animation below was my first successful effort to not only do such animation, but to rotate it on a base and to move the camera around while doing so. Done in BI and with only a blank sky. I still have to figure out how to make all the curves smoother. I actually like how the ball reacts to the tighter bends, but it’s not totally the look I’m going for.
Also this was done with Windows Movie Maker to get a reasonable sized film and to put the music in. I couldn’t figure out how to get Blender to export the file with the music.
Comments on how to twist a curve with some uniformity would be appreciated. Any other comments will be happily read as well. And don’t bother pulling punches with the noob; I need criticism to learn.