The trail


I set out to make a stylized render which I never done before, it was a bit trickier than expected.
It took a lot of experimentation with textures and shaders to get a look I was comfortable with.
I’m planing on reusing the assets I made so this was a good step to see if they came together as a whole.




Looks neat as far as stylization goes, I also like the subtle touches the spots of fog bring.

However, I keep noticing how painfully flat the moss on the rocks are (perhaps if you can ‘model’ the moss on top in 3D it will look far better).