Excited to share some shots I worked on at benuts! This project involved integrating 3D helicopters into multiple scenes, ensuring a realistic rendering and seamless compositing with live-action footage.
Iām available for collaboration on new projects. Feel free to reach out!
Technical Workflow:
ā¢ 3D tracking completed with 3DEqualizer .
ā¢ Shading, lighting, and rendering done in Blender for some shots, and Maya for others.
ā¢ Helicopter rotor control managed directly in Nuke using technical passes.
My Role:
I was responsible for tracking, shading, lighting, and rendering on the shots assigned to me.
Shot completed at benuts
Team: Mathieu Wuytens (Animator)