Gah, sorry for the very, very late response. I posted this last September and thought the thread was dead!
I don’t know if you’re still struggling with the MH rigging but I’ll answer anyway. I exported my Makehuman character as a .mhx format and provided you have the Makehuman plugin for Blender, this should easily import the mhx file at the click of a button. The rigging is already set up. You can go straight to posing. There is also a good amount of facial expressions as well.
The Makehuman plugin also has a very useful mocap feature. I’ve been using this to quickly create animations. I couldn’t be bothered animating the walkcycles and other actions like jumping, running, fighting, etc since there was too much to do so I just downloaded these actions and applied it to the character.
Hope this answers your question!
The film should release early July. Although, if I manage to finish in 1 month, I might reconsider an earlier release since I’m now working on the climax of the film!
My pleasure. Thank you!
Thanks! Really appreciate it!
I don’t know if you’ll see this but sure you can definitely post a link on the Makehuman website! I thoroughly enjoyed working with Makehuman! Made life so much easier!
I’ve just looked at some of the newer features of Makehuman. They look really good! Much more useful to have more wardrobe options and also hair. The earlier struggles I had with hair made me resort to a bald-headed character. Will definitely update my Makehuman for future works.
Hello again Howard! The project is going well! 90% of the film is finished and I’m working on the climax now. So much more work to be sent to the renderfarm.
The film should come out by latest July 10th although I might release it much earlier than that. I should know the exact date by a month maybe.
Another trailer for the film is also coming soon and will post this once complete.