Here is a new render of my artwork from March, “their pillars; waves.”
Please critique harshly!
I would use slightly different texture for human skin.
I suggest a different angle. I see too much of a wide shot that seems like noise. It sort of almost flows with the Golden ratio but it doesn’t follow it well. The Ratio is camera ratios. It is used in photography, films, and games. Be sure to read these up to help you out. The water seems to be way too wavy and harshly rippled. Try different materials or break the material glossiness with roughness maps. Some surfaces may be wet but not all of the surface will be completely saturated. Also suggest an HDRI environment lighting to help for reflections.