# Theme: How do I see every U.I. element and or state in blender

**URL:** <https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985>\
**Category:** Released Add-ons and Extensions\
**Tags:** theme\
**Created:** [September 28, 2024, 8:15pm UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985 "2024-09-28T20:15:18Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Dorbin](https://blenderartists.org/user_avatar/blenderartists.org/dorbin/32/999747_2.png) [@Dorbin](https://blenderartists.org/u/Dorbin)\
**Post date:** [September 28, 2024, 8:15pm UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985/1 "2024-09-28T20:15:18Z")

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Hey, does anyone know if there’s a blend file and or a basic Python script combo that lets the user view every UI element in Blender, from form inputs to button states, colored collections to unique strips, all in one place for theme editing?

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**Author:** ![joseph](https://blenderartists.org/user_avatar/blenderartists.org/joseph/32/1433056_2.png) [@joseph](https://blenderartists.org/u/joseph)\
**Post date:** [September 28, 2024, 9:00pm UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985/2 "2024-09-28T21:00:17Z")

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Give this a shot:

> **[Theme Editor](https://blendermarket.com/products/theme-editor)**
>
> Theme Editor is an addon that makes Blender theme customization fast and easy.

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**Author:** ![Dorbin](https://blenderartists.org/user_avatar/blenderartists.org/dorbin/32/999747_2.png) [@Dorbin](https://blenderartists.org/u/Dorbin)\
**Post date:** [September 29, 2024, 8:40pm UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985/3 "2024-09-29T20:40:47Z")

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Thank you for this convenient addon, but I am actually looking for a way to visualize all U.l. element. kind of like a developer map file, or a widget kit, or Figma component map

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**Author:** ![Okidoki](https://blenderartists.org/user_avatar/blenderartists.org/okidoki/32/1434104_2.png) [@Okidoki](https://blenderartists.org/u/Okidoki)\
**Post date:** [October 2, 2024, 8:04am UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985/4 "2024-10-02T08:04:26Z")

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A all–element–map for a theme (in general) would be really really handy… usually (also in general) someone has to to know every “name” for every little item to change and the hierarchy which part inherit what color from where and if (or not) relative changes are possible _(10% lighter than the “parent” item)_…

But using different apps myself where someone can struggly to change some tiny little bit or make some own (or better similar like a them for some other app)… i have never have seens such a thing (or didn’t search enough 😅

Sometime one is lucky and finds similar themes for (to name an example) Gimp, Krita, Blender… 😁 and somtime you can only choose ( light or dark 🥺 ← why no slightly darker or not so bright ??)

But i’m a bit offtopic now… _( or have you ever seen a complete-item-map for any theme ?? )_

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**Author:** ![Dorbin](https://blenderartists.org/user_avatar/blenderartists.org/dorbin/32/999747_2.png) [@Dorbin](https://blenderartists.org/u/Dorbin)\
**Post date:** [November 15, 2024, 11:21pm UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985/5 "2024-11-15T23:21:29Z")

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sorry for the late reply but I think you’re talking about a U.I.—kit and web wireframe combo. [UI Kits | Figma](https://www.figma.com/community/ui-kits) is probably a good example of this.

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**Author:** ![Okidoki](https://blenderartists.org/user_avatar/blenderartists.org/okidoki/32/1434104_2.png) [@Okidoki](https://blenderartists.org/u/Okidoki)\
**Post date:** [November 16, 2024, 6:58am UTC](https://blenderartists.org/t/theme-how-do-i-see-every-u-i-element-and-or-state-in-blender/1550985/6 "2024-11-16T06:58:59Z")

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No… not specifically but in general; any GUI has several elements and they are all described in the docu… as text… one by one… no maps to show them all. Any hierachy may only be shown in the API (subclass).

_( Also this has to be “managed” for future changes and so this is never (?) done at all.)_
