Hello, I am making the famous painting the scream.

I have painted weights and spent a great deal of time to have the geometry perfect for deformation, but for some reason when the elbow is bent all the way, the sleeve does not follow, even though it is fully weighted red for that bone.



TheScream.blend (969 KB)

Hi there, go into weight painting mode and remove weight from the sleeve on bone.000

Thank you very much!

Well, It helped but I still have a disconnect between where the bone is and the mesh


Got it I think, Bone 4 was influencing it lightly