Ok, im just stuck, i need to know how this ray.getObject thing works.
You know, for damaging enemies in a fps.
I have no clue about these ray based damage systems in the games ive been playing, that were made in blende, and how they works…
But i do know that it has something to do with ray.getObject() and something to lower the health points of the enemy.
So in short: I need to know how to make a enemy (in this case a human) to react to a ray by the player, and lower its health points, using a ray based python script.
Ok, this just might be me, but i cant get this to work properly yet, still, if there is some proplems later on, i might write about it here if i cant manage to solve it on my own…