Very good work Enrico, the render is very interesting (scene composition, textures) and the HDRI lighting is used with sense.
I see some compression artifacts in the image though. what is the original resolution? have you you scale it down?
I also see a bit of lack of sharpness, maybe is related with the compression issue or maybe is a limitation of yafray.
Another question is the filament brightness, I think it can be improved, but I’m sure you have worked a lot on it.
What solution have you used?
Great idea, great realisation, great rendering,… !
Important message!
Only the texture of the bulps metal is a bit to grainy/bumpy for my taste, but that is just to find anything…
Hello, Enricoceric.
Great image, but to be honest at first I didn’t understand it was the second froggy to give power to the lamp, probably because the light emitted from the lamp is too low compared to the ambient lightning and so barely noticeable. For example, the frog on the bulb should be, IMHO, more illuminated from the bottom (from the filament, that is) and a bit more dark on the back (as the rest of the image). In short, too much ambient light in the background.
For the rest, great job as usual.
My two cents.
Very nice render! I think the bump map on the frogs is a bit too uniform, and I also wonder if the reflection of the windows on the light bulb would be that distorted, since light bulbs are usually smoother than that.
These are very minor critiques, though. This is excellent work!
I like this! Nice lighting, and the textures look very nice(if too bright for my taste). The whole image looks smooth.
5 stars(nice lighting & textures, maybe not my style, but I can appreciate )