dose anyone have an answer how to create thickness for a simple cube(its for a glass box)
I assume you want a cube without a bottom.
Take a cube with a face missing, extrude it and scale the extruded selection inward. Then scale the verticies on the bottom on one axis so they’re even to each other.
If you don’t get anything that I said you should probably look more at the mediawiki documentation.
i got it thx
nvrm i go to render it the box is invisable but so i s the ball i cant see through the box. this topic is related to the glass box thread if u havent noticed
when you scale inwards, scale without z direction, then move z upwards otherwise there will be a dip like; \ on the cup intstead of _…