I bought 3d coat and playing with it.
I made model in blender, exported it as fbx into 3d coat, painted it with texture paint, then re-imported the model into blender, and adjusted the uv-texture which 3d coat generated. …I’m not sure is this the right way, anyway,
Texture and material lost its saturation and gloss…and became plainly weird something.
I’m not asking how to import 3d coat material correctly, I’m asking if this is not normal? so I can fix it if I learn the correct way?
OR blender and 3d coat are not so compatible?
I don’t want to bother you with details, I just started using 3d coat, I’ll learn it step by step,
I just want to know if blender is compatible with 3d coat when it comes to workflow.