In my ever constant prusuit of getting Blender to intergrate with todays tech. I am trying to figure out some way that we can better present ways to gather coders into the Blender source to add in Opengl upgrades.
This post is not one to argue the need for OpenGL and older computers. I and many others have dealt with such conversations before.
The goal here is to add one more layer onto blenders View modes instead. A purposed Shader Model View.
Something more has to be done to get it going faster. ( yes I am reading my code books again )
Sheesh 3d cards are starting to get physics now… http://www.tgdaily.com/2006/03/20/nvidia_sli_forphysics/ Source 3dtotal.com
Whatever, looking for ideas.