The only real pain is that Collections turned into Assets don’t get images generated for them. I set my default file to show the asset browser and have it set to LINK so I don’t have to worry about remembering to do that.
Playing with another old MarcoD scene https://www.blendswap.com/blend/17979
The idea is to multiply the normal vector with the factor of the noise texture, and add the result to the position.
This isn’t what I need in the flower basket scene though
If each flower’s z axis is the normal of the point it originates from, i want the flowers to rotate around that z axis and also translate up and down along that z axis…
Using a single rose the .blend file is only 4.18 MB. The original file was like 40 MB or larger.
Roses Basket N291017.blend (4.2 MB)
Original mr elephant demo scene in eevee and cycles versus an updated version that looks ok in cycles
https://m-soluyanov.gumroad.com/l/qinstance quick instance collection