So I understand UV spheres and Icospheres… but there’s a third type of sphere mesh I’m looking for – one that you can smoothly break apart along the x, y or z axis. I set up a basic mesh (really three sets of edges that I haven’t connected:
Does this exist as a prim somewhere, or does anyone have an easy way to get the lines to connect cleanly so it has faces? Does this sort of sphere have a name? I don’t know if this would produce quads easily, or how well you could subdivide it, but I’d really love to have a prim that works this way to slice apart and build things with…
EDIT: I’ve found a spherical toy similar to the rubik’s cube called the Marusenko Sphere, with a lot of technical info here: http://www.jaapsch.net/puzzles/marusenko.htm but still not sure how to use this info for a 3d mesh…
Okay, I’ll try this for you here.
Take your basic cube. Then in edit mode, subdivide it 3 or 4 times. Then go to mesh tools transform----> to sphere or use Shift+Alt+Skey. Then your cube becomes a sphere of quads.
Just a neat little trick.