I wasn’t happy with my last rendering of this piece: too much of the image space was wings and background, the pose felt unnatural, lighting was meh and all the effort I put on making the armor etchings got lost for no reason.
Also, as this is meant to be a series with all 4 Total Annihilation: Kingdoms’ monarchs, I wanted to have the character centered in the composition so the pieces will not be too wildly different, as the idea is to showcase the character and not make a full scene.
So yeah, I’m pretty happy with it now, onto the next monarch that is currently on the works!
And no, it’s not a book, it’s a quite obscure RTS game from the late 90’s.
Basically there’s 4 monarchs, each with magic powers derived from the 4 elements. Bread and butter, yeas, but it’s quite interesting to redesign and it’s actually very fitting for a render series
I’m basing my redesign on the ingame models and on the original concept artwork by Greg Call: