This is an incomplete level of a much larger game I’m working on. Everything is pretty much finish as far as level design, logics, and characters go. I still need to make an AI setup for the enemies and enable their attacks. I’m posting this for reference to show off property usage, python scripts, collision detection, level transitions, character controlling, etc. My logic setup might be a little confusing, but if you need some help with understanding something, let me know.
The controls are included as well as SFX.
*Note: This is a .blend, not an .exe file.
Screens: (enemies are not pictured)