the title, but there is no forum for simulations
anyway, I’m playing with a rocket that uses the smoke/fire simulator to produce the rocket plume. I tried to parent the domain in which the plume is created to the rocket so as I move the rocket along a path, at each step, only the area of interest would get baked during the bake phase. So far this is giving me weird results. Is there something wrong with this approach? I hate to just make the domain the size of the area the rocket flies around in since the bake process seems to be single threaded and takes a LONG time. Anybody try anything similar and get it to work? It seem pretty reasonable to me.
If this is in the wrong place please move this post
TIA
Dave