I have searched and searched and searched, and the most recent thing I have seen was 2009. I need to make objects glow, or emit light. In my specific case, a laser. At first it was just a green line, but when it passed by objects without casting light it looked really silly. I’ve tried parenting a light to it matching its color, but point lamps are the only thing that make sense – and point lamps can’t be stretched into a line to match the shape of my laser.
That technicality aside, it’s also making it difficult to script. I am using an add object actuator to create the laser which has a light parented to it. This works the first time. When I fire again though, the old laser remains (they don’t move yet … one step at a time for me, haha) and the light transfers to the new one. So I end up with 20 floating lasers and one light. So I need 2 actuators to create a lamp and a laser and then parent the lamp to the laser every time the player shoots? I … it seems like a hack job, and I don’t like hack jobs. I want this done right.
Thanks in advance for the help.