A few hours of work put into this. The basic shape is there, but the small details are still left. I still need to do a lot to the upper part of the gun, the upper reciever, and add front and rear sights, make the drum mag and all the switches on the grip.
Nice start! But… what’s up with that flamethrower tip at the end of your barrel? I don’t see that on your reference. Is it a design choice? Since you have a 200 post count I would assume you’d use the edgesplit modifier later to smooth out the boxy parts of the gun as nothing in the world is that sharp. If not, hooray, you learned something! Ciao!
Finished the drum mag, added the bolt and the slot for it to move in aswell. I also fixed the ejection port above the magazine, it was too open before.
sracpes, scratches, the wood seems seems really noisy might try cgtextures.com, might try a different view to show off those awesome details, not sure what else looks awesome to me
I tried my first UV map on the stock, i think it came out pretty good. I’m going to do all the wood on the Thompson this way, not sure about the metal parts yet.