Those crazy toon edges

Has anyone written a script or something that makes them scale at the same rate as your object during an animation? They end up really thick looking when I zoom the camera out.

Also when I set the resolution, frames per second, and quality low it dosn’t seem to affect the file size, I am not sure why.

nah, thats one reason i dont use them. Of course, for toons thats fairly realistc(they dont just scale their toons down ;)) But it can be a major nusance. Look into more unusual albeit useful node setups for toon edges