1 - As of 2.62 all the faces in my projects have become 1 Dimensional (visible only from one side) and this has caused me to get a lot more errors than usual, and I already had plenty. Is this a “Feature” and if so, how do I rid myself of it?
2 - I’m not sure not to explain this one, so I’ll use an example: I made a low-ish poly Willow Tree for the background of a landscape I was working on, and the sides stick out too much so it looks like a palm sort of; I tried to select all the lowest leaf-vertices and scale them in a bit, but they scale upwards as though I’ve selected a vertex somewhere above (which I have quadruple checked, there was not) and I cannot scale them inwards evenly. The origin of the object is in the center, and my pivot center is on active element.
3 - Also as of 2.62 I cannot rotate my screen the same as previous versions, I would like to spin around my object without moving up or down. Previously I could simply place my mouse to the side, halfway up the 3D Viewport and press my MMB in and drag it to the other side. Now it only rotates around the Z axis, no matter which way my screen is aimed.
I hope these aren’t all entirely user error T_T Any help is appreciated, thanks in advance. =]