The screen shots illustrate my frustration. I often want a vertex to collide with an edge while I am using Snap To Edge.
This would be handy whether grabbing, scaling, or rotating - but it just doesn’t work as expected.
Try to scale-snap or rotate-snap and instead of snapping it just passes right through.
Grab-snap works but only when you are grab-snapping perpendicular to the edge.
Do others share my pain? Should I write a feature request to somebody? who? I don’t think it’s a bug, just an oversight.
Or is there is a hidden way to do it through an obscure 5-key shortcut or something?
Curious to know what you guys think.