How do I get my character to throw a rock. Ive got the rock on a hidden layer, and I have an edit object actuator setup and adding the object. Unfortunatly it just adds it in one long row off to the side. How do I get it to be thrown from the character? Im not worried about complex curves or anything like that for now. Just a straight line 100 units away. If anyone knows of any tutorials I could search for I will figure it out myself but so far my searches have returned projects too unique for me to understand my application.
I also tried the blender gamekit reference to Squish the Bunny rockets. Again, the application just wasnt the same because the rocket already existed.