Tightening corners in Sub-D mesh Help

hey guys i do these small parts to study modeling.

currently i have a issue here below u can see i want to have a tight edge for this corner :

but if i need to have it i have to run loops all across the object how do i go about getting holding edges for this corner with good topology

help.blend1 (1.1 MB)

Something like this may work:

help_2.blend (1.1 MB)


Thanks :blush: mate looks clean :+1:

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