Tiling a texture

What would be the best way to tile this texture or just to apply it to a model, it’s for a floor in a house I’m modeling.

Load it into a texture slot and set it to “Repeat” (which is the default). It’s automatically mapped to the color parameter in the material you add it to. Flat is the defaul setting. This is probably the easiest way of mapping a texture in Blender.

check in F6 you have a pattern that will multiply in x and y this partern
this may work try it


got it figured out