I want to make a tutorial on how to make timber framing joints. I have been looking for Blender tutorials on how to apply textures but non of them shows how to apply several textures to different sides of an object. At least I didn’t find any that does.
We all know that wood grain has a certain direction and a timber beam naturally has the grain running down the length of the beam. But at the edges of the beam on both sides the textures needs to be of tree rings to look real. So I basically need one texture of wood on 4 sides of my 3D beam and one tree ring texture on two sides (the beam’s edges).
So, how do I go about this? I have never used textures before and I am comletely new to Blender. My experience with 3D modeling all comes from Wings3D. But I have a feeling that this is much simpler to do than what most of you guys are doing in terms of texturing. Any help would be much appreciated.