The objects i add normally move slowly on purpose and they are random. What i want is to add several objects then i want the objects it to track an empty or invisible object at a higher speed but only for a few seconds this way there won’t be a pile up of objects at the entry point. Never used timer in game engine Take a look at the uncompleted blend finish the hookup so i can see how it’s done thanks
digiman
Attachments
timer1.blend (128 KB)