Timer Property

Is it possible to go from one scene to another by doing the following?
(present scene)Timer property, Property Sensor, ADD Controller, Set Scene?(next scene)

yeah that’ll work ok, but what it does depends on how you set the property sensor up.

Keith. 8)

–EDIT–
I assume you mean AND controller right??

there is no ADD controller (you mean AND probably)

and you can only set scenes by name
(is that your question?)

Yes, I do mean AND controller. I simply want to go from one scene that lasts about five seconds to another scene. I’ve tried different scenarios. I’ve done ADD timer property .05 Property sensor equal .05. That doesn’t work.

I have two scenes that I’ve named. I’m just trying to put them together. Each lasts about five seconds.

Since the timer property is a float, you can’t use the equal or unequal modes in the property sensor, you’ll have to set it to interval. Set min to the time you want the scene to change, (0.5 right?) and set max as high as it goes.

I use a little trick in L.O.S.T. demo to go from a scene to another.

In scene#1, I put 2 cubes.
one is an actor with a small mass, the second is for the collision detection.

When scene#1 starts, the first cube fall (due to gravity) and when it
touch the second cube the “set scene” (scene#2 ) actuator is used.

That’s what I call a “mega gravity switch” :smiley: