Okay. Could some one please explain to me how to use timers in the BGE? I mean, like the timer property, or how to make the clock go up one second every second without being an always sensor that is dependent on the frame rate. I would also like to know how to measure intervals, like how much time it took for me to get from the first line to the next.
Not completely. Through tests of my Clock/Timer application, I found it not to be entirely accurate. It is a lot better than an always sensor.
A better timer would be the time module, which contains a time.time function that gets the CPU’s clock and uses that for timing.
Its really quite hard to say if something really is completely accurate because the timer may be accurate, but the frame rate may be messing up how quickly it updates.
-Sunjay03