Tiny Cabin in the Woods Workflow | Blender 2.8 | EEVEE

This is my very first tutorial on how to create a tiny cabin in the woods using Blender 2.8 and rendering it in EEVEE.
The element was modelled using very simple shapes through the aid of different modifiers. Using this technique it’s possible to model any sort of “tiny environments”.

I’d be glad if you told me what you think about this first attempt and gave me your “like” to grow my channel and motivate me to post more contents to teach how to use this extraordinary software.

Feel free to suggest more subjects you’d be interested for me to investigate and create tutorials and workflows about :blush: