Tips for keeping furniture/interior scaled and proportioned?

Okay so I have an Office that I’m modelling, its currently scaled to 2.74meters. When I start adding additional rooms and furniture, what is a good rule of thumb to keep everything scaled and proportioned correctly? Is there a better way then just eye balling it? I don’t want a scene that can have both elves and giants in it :slight_smile:

You could probably use the doors for size comparison.

If you make sure you have your units (in the scene tab) set to meters, then you know that 1 Blender Unit is 1 meter. After that you know exactly how big everything is.