i’m trying to low-poly model some fighter jets from operation desert storm for a video game i’m working on. however, it is not turning out so well. i’ve tried tube modeling and cube modeling but neither are working out the way i want them to :no:
do you guys have an advice for modeling low-poly fighter jets? thanks
@3D Picaso, i am using background images, but i do need the actual mesh to be low poly because it’s going to be used in a game i’m working on. kind of a rock in a hard place.