I’m making a scene with alot of wires, tubes and pipes and stuff. I want them to have a consistent diameter like a normal pipe or wire, but when i try and put a corner or a bend in them the diameter descreases along the bend because of the way it’s subsurfed (I’m using a cube that gets extruded and extruded into shape). The only way i can get it to look good is to extrude and rotate a little about 10 times for one bend.
Surely there must be other ways? Anyone got any tips or links to tutorials that might help?
Cheers in advance.