I want to make a decent graphic fps but whenever i try modeling the hands they always turn out like crap. Is there any advice I can get on modeling hands?
[quote=“zbryanz”"]
I want to make a decent graphic fps but whenever i try modeling the hands they always turn out like crap. Is there any advice I can get on modeling hands?
[/quote]
not easy,(make well) but follow right the general “design” and you can make this .
not start with cube, make all with a plane and at the end extrude ![]()
Attachments
Main thing I found was topology is key, when you have good topological form you can just move the vertices around to get the precise shape
ok thanks MarcoIT and AquaticPenguin I will try our ideas
