tire marks

hi

im making a car game and i was wondering if anyone new how to make tire marks when i skid or something?

thanks

Well, the way i would do it is create a Tire skid texture with an alpha (transparent) background.
Then just do an add object for a plane with that texture on…it won’t be perfect but it could work. :slight_smile:

I may just try and make one and test if my theory works. Ill get back to ya’
Although i’m sure other people will have better solutions.
:wink:

/Radman

Ya, exactly what Radmanlive said, you should use textures for skid marks. You have to stay as low poly as possible if you make a big car game. If it was a mini game you could consider doing real impressions, but I would use textures. I am not sure how you would make it stay in the right spot thogh.

thats all i need to know really
(skid in the right place and time)
i can’t seem to make the texture though, im not very good at it.
http://blenderartists.org/forum/showthread.php?t=152711