hey all, ive been working on rendering an architectural model - and now its at the point where its around 500,000 verts/plys - so i think i should bake some raytraced shadows, or AO, or GI or something…
…but ive been getting mixed feedback - some say yay some say nay…thing is that i want to animate it with nice shadows and illumination and i still need to fill it up with vegetation (trees bushes)
…so how can i reduce the size on this model? should i more effectively do grass? if so then how? (the grass is particles now)
…im kinda at a loss so im gonna post the .blend and maybe a kind soul can point in the right direction so i can animate it nice and in less than 900 hours you know?
here’s the blend (sorry i couldnt pack the textures - but they put it at like 17megs and im on dialup):
here’s my last post to show where im at (im need help with the quasi-photorealistic renders)…yeah its my first big scene - i only have about a month of blender under my belt…
and of course if you have more c&c lay it on me…i really really wanna learn more of this stuff and theres a ton of good advice lying here at elysiun