to be or not to be

one more deeply philosophical work with bones and stuff :). I put this in finished thread because I won’t tweak this anymore, the rig wasn’t very good and had to remake it, but comments on the animation side are welcome, It’s basically an anim test.

edit:
forgot the link :slight_smile:
plant.ffa.vutbr.cz/~novak/dwnflz/tobeornottobe.mpg

Awasome animation. 5 stars.

overall it was good but i would have animated the back alot more to get a more dynamic feel.

thx for replies.
lundstrom - yeah, I would too and that was also the biggest problem of the rig, there were big jumps of the ik chain. It’s now corrected and has curve IK, if I will think it’s polished I’ll probably post it here too in the future.

Funny how he winked. XD Great work!