one more deeply philosophical work with bones and stuff :). I put this in finished thread because I won’t tweak this anymore, the rig wasn’t very good and had to remake it, but comments on the animation side are welcome, It’s basically an anim test.
thx for replies.
lundstrom - yeah, I would too and that was also the biggest problem of the rig, there were big jumps of the ik chain. It’s now corrected and has curve IK, if I will think it’s polished I’ll probably post it here too in the future.