Does anyone know what to add to the walk.py script in the walkthrough template to allow you to roll left and right? (As in pitch yaw and roll) Gravity is set to always off, and in my attempts the axis go wrong all the time
the walkthrough templates uses two objects, one for each axis of rotation
they each play an ipo by property to set the rotation
considering this, to extend that script you’d need a third object for the third axis of rotation
… but, how would you change those ipo-playing properties now? they would no longer be mapped directly to each axis of motion the mouse cursor could move in
im dont want the mouse movement to cause roll but a key press. Making another empty and having that as the parent and trying to have a key press which causes roll to that empty doesn’t work. Any ideas why?