I have had this idea for a little while and wasn’t going to bother given the news, but what the hell… I think it is possible to “groupware” Blender. Why? Well for fun mostly so that you all could join in on group productions, maybe speed-contests. The idea is that a new project is established and you each get assigned a layer in blender. There would be a mechanism to send your layer to a server and read back other layers, in order to sync-up your local file. In this way up to 20 people could participate in a group project. Good idea? By all means trash it if is isn’t! Details to be worked out but I think it’s possible with an external utility to dig into the Blender file directly and some Python script to maintain overall control.
PS: This has nothing to do with distributed rendering I have seen mentioned elsewhere and which I thought had been all but bottom out in the old forums (conclusion: not feasible).