I think the tittle says quite it all: I need a script which allows me to toggle the “deform” property of a bone for multiple bones a t a time. I would write and share such a script myself, but I lack the knowledge
I’d like to be able to do so by selection and/or through naming conventions (such as Nathan Vegdal’s DEF_bonename, CTR_bonename, MCH_bonename, which I use for all my rigs).
I’d LOVE if anyone could writhe this script and be extremely grateful if a kind person could give me some advice about how to write the script myself. I’ve just started to learn python (as blender’s scripting language) so I have little clue about what funcions to call and how.
Thanks a lot in advance