New Blender user here. Is there a function or addon to globally toggle smooth shading?
When modeling with subD’s I like having the shading faceted, but obviously want to see it smooth when I turn the subD modifier on. I figured out how to use the Simplify to turn subD on/off on all meshes with one button, but this doesn’t change the smoothing. So I have to go into every object, select all and adjust smooth shading whenever I want to preview my model.
Is there a way to toggle [smooth shading off/subD off] and [smooth shading on/subD on] with one hotkey? In Modo I usually do this with the Tab key.
there is no key to do this for all objects, though it could be made in python.
But it might be a bit complex to code since an object can have both hard and smooth surfaces…
Maybe a tip:
Note the difference subdiv for render and for preview, having a lower preview subdiv gives a nice impression on how it looks like while you keep surface smoothing, but when rendering you can set it higher so your sure its perfect. i usually do 1 or 2 preview subdiv not for rendering i more. So while editing my objects it wont slow down my machine but it depends on hardware, too.
enabling opensubdiv might gain you some screen update speed too.
Thank you @APEC, I’ve already seen it. But I thought it’s almost identical to the standard one (ctrl+1,2).
I definitely should try your instruction to remap it