Here is another result based on the recent SSS shader provided by Brecht. SSS is very useful to get such a discret translucy, just great for tomato skin. I really enjoy this new feature.
Modelled with Blender
Rendered with Blender internal with SSS patch
To let you see what SSS may add to the result, I added a rendering without activating SSS settings.
Wow! That is absolutely incredible! I don’t think tomato stems are usually quite that hairy, but I may be wrong. The tomato texture is perfect, and could not be any better in any way!
I love the way you’ve even added little deformations to the main body of the tomato, to make it slightly more realistic!
I made a little update: higher AA, small hairs and less JPEG compression.
I also added a version without SSS to compare, and yes SSS improves the result
I like the sss version, however, is it possible to get better shadows? Is it me, or is the edge line between the red and the green too sharp? I mean, maybe I’m just dumbfounded by the accuracy, too far to give real constructive crits… Awesome work again!!!