TOMBs

Hi all, here is another quick piece i did. Everything was done in Blender 2.9 + EEVEE for rendering (no post)

I used particle system to spawn foliage and painted weights on geometry for full control where foliage goes. One image shows particle settings and how i made it work. Ask if you have questions about it. :slight_smile:

Everything was textured using one tillable trim sheet i made.



Thanks for looking!

_denis

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Very nice work.

Thank you!

I featured you on BlenderNation, have a great weekend!

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Awesome, thank you so much!

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