1 GHZ Single Core CPU
512 MB RAM
1024 x 768 px Display with 16 bit color
3 Button Mouse
OpenGL Graphics Card with 64 MB RAM
Dual Core CPU with at least 2 GHZ.
2 GB RAM
24 bits 1280x800 display
Mouse or trackpad
OpenGL Graphics Card with 512 MB RAM
Those here with old machines will be disappointed, but the truth is the fact that maintaining support for old hardware is become really difficult in part because there are few, if any developers who use machines more than 5-6 years old.
As of now, the only way that one might agree to keep Blender running on old machines is if someone volunteers to maintain support, otherwise, support will be dropped to make development easier.
Also proposed for the chopping block is Windows XP support and support for OpenGL versions older than 2.0. It may actually make sense to do these spec. changes as a lot of the commercial apps. have since dropped support for a lot of these old systems.
So what is your opinion?