Toon-style motion blur

I tried Toon-style motion blur with composite node.
Here are the sample animation,node map and .Blend file.
http://www.ekakiya.jp/ehp/1817.gif

http://www.ekakiya.jp/ehp/1818.gif
http://www.ekakiya.jp/toonMblur.zip

That’s a very clever idea! Well done!

Fantastic! and by simply changing the color in the colorramp, you can make the streaks appear red, or yellow. and a good use of the noise function, to make the streaks jump around from frame to frame. sweet. You get a cookie - fudge marble!

Now thats impressive.:cool:
I’ve seen papers for this technique that weren’t as good.Your really good with these nodes.

I think I saw a question from someone earlier last month concerning how to do this, and I had no clue what they were asking for - now that I see this, I must say that is very clever and produces a very interesting result!!
I hope the party looks again and finds your example - they would benefit greatly from the diagram you posted.
Congratulations!:smiley:

bump

Need to bump this thread for further research and use later. By only crit is that you use an image map for noise. Have you tried using a texture instead of the .tga?

Koba

Hey, pretty nice! I wonder, could you use a dilate/erode node somewhere in there to thicken/thin the lines?:confused: That would be cool.

Very nice. Saw this on Blendernation.

Anyone wanna demonstrate this with the Mancandy rig? :slight_smile:

Now, go find them dragon balls :slight_smile:
P