toonish penguin

Hello again, guys!

Got a small job recently - to make a penguin, but today customer said that model is not needed anymore, but i want to finish it anyway. So, here it goes




And some closeups on places where i tried to decrease triangle count http://imgur.com/xMh3b,Ys37Q

Decided to play with mesh topology before starting to unwrap him. If anyone has something to say, please, don’t hold it, i could use some advice here.
Here some links on model:
with hands - http://p3d.in/cChvQ/wireonsmooth
without hands - http://p3d.in/cChvQ/wireonsmooth
blend file - http://dl.dropbox.com/u/10942488/penguin.blend

Thank you in advance :slight_smile:

Some pics for those who are lazy to click on links :slight_smile:




Looks great! Love the topology.
Are you going to animate/texture him/her?

Thanks! :slight_smile: Yes, i am. Just want to make sure that crappy mesh won’t fail me on that

not bad at all. are you going to use all textures or gonna use hair particles for feathering?

textures, i guess. I’m practicing in creating a game character.

worked on his beak and mouth, made mesh less dense on the head and made his hands a bit smaller. Next step would be sculpting if i don’t find anything critical to remake







just in case - link to the current blend file http://dl.dropbox.com/u/10942488/penguin.blend